I don’t know if I ever particularly enjoyed my time with inFAMOUS: Second Son. But I don’t think I disliked it either. I’m left pretty neutral in the end, it’s almost likeÂ Sucker Punch Â intentionally added one irritating idea every time they added something awesome.
Awesome voice acting and mocapping? Time for really annoying character flaws (seriously Reggie, pick a side!). Build a huge city? Let’s fill it with a handful of hipsters and nothing else!
I’m all about collecting small shiny objects to better my character, see: my Crackdown obsession, but there was no sense of exploration in inFAMOUS: Second Son with each opened area having every collectible listed on the map. I like Sucker Punch for trying to eliminate the frustration of mindless collect-a-thons, but making it a rote activity is the wrong direction.
I largely ignored all of this and pushed through the story one mission at a time, occasionally I was confused where to go next, but I ultimately found my way. The most satisfying portions of the game occurred when I was building up Delsin’s latest power with “Blast Cores”, which allowed access to the skill tree for each ability, a genuinely fun experience. The last power you receive in the game is particularly fun and it’s drastically different than all the other powers to boot. It’s frustrating that you receive it after the end of the game. But it’s cool nonetheless.
At the end of the day I’d recommend inFAMOUS: Second Son for people looking for something for their PS4 to do. If you’re already happily playing Transistor or the Destiny beta/alpha/demo there’s no reason to snag the game. Maybe check out the stand alone DLC coming later this summer instead.