Podcast Archive

Episode 153: A Few Raisins Short of an Oatmeal Cookie

Price hikes, price drops and used game cheaters – so much for all the fun. Luckily, the Pack has a copy of “Coupons: The Magazine” to help them sort it all out. After the business stuff, Justin grumbles about a Shank in his side, Tom stocks up on Zombrex in Dead Rising 2: Case Zero, Nick rocks his swag bag for Ys Seven and Kaz splits up Lara Croft and Totec for some co-op fun. Plus, Other M hesitation, Fido Dido, And Yet It Moves and even a hint of time travel.

Relevant Links:

Fido Dido (Remember him?)

Coupon: The Movie

Target Demographic Podcast

Episode 152: Paging Doctor Tony

Hi, everybody! This week, the guys introduce themselves to their new Platform Nation audience, delving into gaming tastes and embarrassing controller purchases. After the hugs and handshakes, Justin, Kaz and Tom explore the labyrinthine temples of Lara Croft and the Guardian of Light, while Tony brushes up his hemoglobin flash cards. They also talk Monday Night Combat strategies and look back the this month’s bountiful downloadable gems. Later, Kaz gets excited for WinPhone 7′s Xbox Live achievements, but the other guys wonder about other smart phone options. Plus, Donkey Kong fashion shows, G.G. Series Ninja Karakuri Den and a malpractice suit waiting to happen. (We kid!)

Relevant Links:

Doctors with Guns

Episode 151: BlimpShock

Skyward ho! Though BioShock Infinite won’t be ready until 2012, Justin, Tom and Kaz are eager to talk about the early glimpse of Irrational’s dirigible dystopia. Is this the sequel/prequel they’ve been looking for? After a look to the distant future, Justin and Tom win Romona’s heart in Scott Pilgrim vs. the World, while Kaz wins big money and big prizes in Monday Night Combat. Plus, an apology to Deathsmiles, accidental ODST, dogs in wheelchairs and the value/time ratio analyzed.

Relevant Links

What is Icarus? (BioShock Infinite Official Site)

Mecha Fetus (more NSFW than Justin remembered)

Jeremy Parish Talks Price Points

The Rumble Reader Episode 9: Scottaholics Anonymous

nick-justin-scott-pilgrim.jpg

“Scott Pilgrim vs. the World” releases nationally in theaters today, potentially turning the underground graphic novel series into a money-making franchise. But while the flashy fights and spirited cast may put butts in seats, it’s the heart at the center of Bryan Lee O’Malley’s work that will keep people talking. This week, Justin and Nick tackle the entire story, looking at it specifically through the gamer’s perspective. They discuss their favorite moments, the recent game tie-in and why Edgar Wright was the right man to direct the film adaptation. It’s time to level up and discover the power of love.

Relevant Links:

“Spaced” on Hulu

UGO’s SP Video Game References List

Boing Boing’s Yakuza 3 Review (from the Yakuza perspective)

Episode 150: Shoebacca

Tony has officially embarked on his med school journey, but that doesn’t mean that his chair will remain empty. After interviewing a secret applicant, the guys dive into Castlevania: Harmony of Despair, either the most enjoyable or the most broken multiplayer experience on the XBLA. Kaz and Tom help Alan Wake find his signal, Nick jumps into Arc Rise Fantasia and Justin still gets his butt kicked by the casual ModNation Racers patch. Plus, multiplayer pipe dreams, guilty gaming pleasures, Georgia O’Clinton and your required community service hours.

Relevant Links:

Man’s “Best” Friend, BIGDOG

Lyrics for Sonic and the Secret Rings (Sing along!)

Bitmob

The Rumble Reader Episode 8: The Games They Are a-Changin’

The guys have praised Tom Bissell’s “Extra Lives” in past episodes both for his insightful critique of gaming narratives and his witty, poignant writing. This week, Bissell joins Kaz and Justin to talk about how games like Far Cry 2 and Grand Theft Auto IV suggest that something is going on in the medium, and why what we play truly matters.

Episode 149: Elegy of Irritable Bowel Syndrome

Stop waddling and listen up! Though the Pack is down two men, Tom, Justin and Kaz are still here to deliver the goods. Justin continues to bag/tag ‘em in Dragon Quest IX, Tom boots up Mother 3 on his magical VCR and Kaz pumps out vespene gas in StarCraft II. On top of that, there’s D.J. Hero scratching, Face Pilot gliding, Hydro Thunder cruising and 3D technology speculating in this very packed episode.

Relevant Links:

BlayzBloo Trailer

Poor Samba de Amigo Monkey

Episode 148: Trishgate

Rev up your chainsaws and prepare for a bloody good time, because this week, the Pack talks with Jeff Agala, Creative Director of Shank. Jeff discusses the animation process, beat ‘em up inspirations and the recently announced co-op campaign. Before that, Justin takes charge of an orphanage in Yakuza 3, Tony hunts Dracula’s vampire horde in Helsing’s Fire, Nick gets on the Peace Walker conga line and Kaz defends against an Alien Swarm. Plus, Justin May Crying over a Marvel Vs. Capcom 3 announcement, an in-depth LIMBO discussion and Tekken flamebait.

Note: The interview with Jeff starts about 50 minutes into the show.

Relevant Links:

Jeff Agala’s Art Spot

Sim City 4 Megalopolis

Episode 147: Life (and Death) with Louie

Crack open a can of Edie Gourdo grass jelly and sit back for the tastiest show yet! This week, the Pack is burning down the house with Tyler Barber, co-host of Rebel FM. Tyler discusses Transformers: War for Cybertron and probably wonders why Tom and Tony are willing to subject themselves to nasty Chinese soft “drinks.” Justin shines a light on the spooky LIMBO, Tony rides an emaciated donkey unicorn in DeathSpank, Kaz remains addicted to Super QuickHook and Nick shows off his threads in Dragon Quest IX. Plus, indie developer battles, a moment of silence for 1 vs. 100 and a Louie Anderson kill-streak.

Relevant Links:

Eat. Sleep. Game.

The Reason Why Justin Received “el F” in French Class

A Saturday Morning Tragedy

The Rumble Reader Episode 7: Strangers on a Raid

After Blizzard’s “Real ID” fiasco, Nick and Justin wouldn’t dream of asking you to give up your Rumble handle, but they can’t help wondering how a more open community might work. Luckily, a Gamasutra analysis serves as a worthy devil’s advocate. The guys also discuss 1up’s tribute to the ROM hacking underground and fan translations. Those English patches for old Super Famicom games are definitely appreciated, but how can future projects survive in a post-DRM era?

Relevant Links:

Kris Graft’s “Why Was Blizzard’s ‘Real ID’ Such an Issue?”

Bob Mackey’s “Found in Translation”

Tom Bissell’s “The Grammar of Fun”